Warcraft Discussion & Strategy Research and Discuss to Win. |
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Join Date: Jun 2006
Posts: 12,746
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Quote:
Originally Posted by Neo
i pick races because of their racial abilities usually. not really how they look or how popular they are :P
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Quote:
Originally Posted by Alexander
Racial abilities factor in, but I don't think I would ever want to play an Orc. I hate the models for humans as well.
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I never really considered racial factors to be a big deciding part. The only useful racial abilities that I've encountered is Dwarfs being able to find treasures and Humans having diplomacy under their belt.
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: : : : [StarCraft 2 Forums Veteran] : : : : [Call of Duty 4 Hardcore Player] : : : : [Proud To Be Canadian] : : : :
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Join Date: Jun 2006
Posts: 8,696
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Um..
Escape Artist? Will of the Forsaken?
I know they're only shadows of their former selves, but oh damn.
And Orc Male modles aren't that bad... females... well eh... no Horde females look that great.
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i got atm machines for testicles..go me.. - Demon
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Join Date: Mar 2006
Posts: 28,439
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I have a human 71 DK at the moment, unholy, and I haven't noticed the problems GA mentions. It's rare that I end a battle without full health. If a DK is getting stomped by AOE, he doesn't know how to use the 3 interrupts (and one of those is a 5 second silence too!) that the DK gets.
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WELL THEY CALL ME MIKE D THE EVER LOVING MAN
IM LIKE SPOONIE GEE WELL IM THE METROPOLITICIAN
YOU SCREAM AND YOU HOLLER
BOUT MY CHEVY IMPALA
BUT THE SWEAT IS GETTIN WET AROUND THE RING AROUND YOUR COLLAR
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Join Date: Mar 2006
Posts: 10,110
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Yeah, I find stoneform for dwarves more compelling then the treasure search (unless you're low level?).
Truth is that a human DK would be nice becuase a) diplomacy means less rep grinding, especially for pre-wrath factions I might want to grind for whatever reason, and b) the trinketless insignia ability which is just <3.
Also somewhat fits with the lore. A DK Gnome would look stupid, dwarf DK might work, still small though lol... and a DK NE is wrong on so many levels... Though a Draenei DK would be nice because of mini-heal and the bonus to JC.
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Join Date: Jun 2006
Posts: 12,746
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Quote:
Originally Posted by Bred
Um..
Escape Artist? Will of the Forsaken?
I know they're only shadows of their former selves, but oh damn.
And Orc Male modles aren't that bad... females... well eh... no Horde females look that great.
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How about Blood Elves? I think they look better than the Human counterparts.
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: : : : [StarCraft 2 Forums Veteran] : : : : [Call of Duty 4 Hardcore Player] : : : : [Proud To Be Canadian] : : : :
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Join Date: Mar 2006
Posts: 28,439
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Forgot that one of the DK spell interrupts is also a 4-second silence for spells in that class (frost, arcane, fire, shadow, whatever). So the DK has 3 spell interrupts, one with a 5-second silence, and one with a 4-second silence for that particular spell class.
So basically if you're a DK getting raped by clothies, you are a nub sir.
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WELL THEY CALL ME MIKE D THE EVER LOVING MAN
IM LIKE SPOONIE GEE WELL IM THE METROPOLITICIAN
YOU SCREAM AND YOU HOLLER
BOUT MY CHEVY IMPALA
BUT THE SWEAT IS GETTIN WET AROUND THE RING AROUND YOUR COLLAR
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Join Date: Feb 2007
Posts: 2,277
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I'm pretty sure I was referring to serious PvE, as in instances and raids, not killing some fuckstick mob out in the boondocks. Regardless, you finish mobs with "almost full health", a Blood DK finishes mobs with full health. Too many ways to lifegain.
As for your sudden stupid supposition that DKs totally roll clothies, I seriously doubt it.
Blastwave is an instant ability by mages that does fire damage and knockback. After Blastwave hits, the mage can cast an instant Flamestrike. After Flamestrike and Blastwave hit, the mage can cast instant Frost Nova to root you then a big Cone of Cold in your faces. If you AMS he can just Iceblock and wait it out. If you silence him you still have to hack through his Ice Armor before you can start dealing serious damage.
Warlocks (affliction) have instant Howl of Terror and tons of powerful DoTs including a lifegain DoT, which are uninterruptible. Destruction Warlocks have Shadowfury, a couple of DoTs, Shadowflame, and Chaos Bolt, which goes through AMS. Demo Warlocks have incredibly strong pets and an oh-shit button that turns them into a melee beast. All Warlocks can simply sacrifice their Voidwalker pet and absorb damage until the 5s silence effect wears off, instant summon another, and get back to work on your empty runed ass. The rest the warlock can simply avoid by not casting interruptible spells.
Mages and Warlocks can fight back against any class competently.
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Join Date: Mar 2006
Posts: 10,110
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Quote:
Originally Posted by GenocideAlive
<any class> can fight back against any class competently.
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fixed.
If you're skilled you can combat any class with any class I'd imagine. Obviously some classes have advantages and disadvantages in certain situations, but meh.
Lol, I was going to go try a BG with my (still-70) druid, but thought better of it. I've forgotten my skill rotation completely, and with the addition of Pounce/infected wounds/the 30% more HP skill/etc... it's like, wtf. Though I swear rooting indoors is like hacking almost.
swipe is truly aoe now though. gogogo farming old instances!
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Join Date: Feb 2007
Posts: 2,277
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IDK. I don't see too many healbots that win fights.
And say, enhance shammies vs. warriors.
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Join Date: Mar 2006
Posts: 10,110
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Quote:
Originally Posted by GenocideAlive
IDK. I don't see too many healbots that win fights.
And say, enhance shammies vs. warriors.
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Quote:
Originally Posted by Neo
Obviously some classes have advantages and disadvantages in certain situations, but meh.
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didn't people bitch nonstop about resto druids in PVP? whatever happened with that?
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Join Date: Feb 2007
Posts: 2,277
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No, people bitched nonstop about Night Elf resto druids in PvP. Because Druids that do nothing but stay in Bear Form, wait till you get them down, then use Entangling Roots / Cyclone, HoT the SHIT out of themselves, hop into Cheetah form, run behind a bunch of pillars, and sit, Shadowmeld, and drink. This doesn't work anymore, for multiple reasons involving the 3.0 patch. It's also interesting to note that Death Knights have a debuff that accompanies one of their strikes that removes a HoT.
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Join Date: Mar 2006
Posts: 28,439
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Quote:
Default
I'm pretty sure I was referring to serious PvE, as in instances and raids, not killing some fuckstick mob out in the boondocks. Regardless, you finish mobs with "almost full health", a Blood DK finishes mobs with full health. Too many ways to lifegain.
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Regardless, that isn't what I said. I said I rarely finish a battle without full health, PvE, or PvP as long as he isn't 3+ levels higher, then I'm dead =( and to clarify the only time I don't is when I'm lazy and or/high and don't do my attacks in the proper order.
I'm just going to assume the rest of your post is as nonsense as the first paragraph, bye!
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WELL THEY CALL ME MIKE D THE EVER LOVING MAN
IM LIKE SPOONIE GEE WELL IM THE METROPOLITICIAN
YOU SCREAM AND YOU HOLLER
BOUT MY CHEVY IMPALA
BUT THE SWEAT IS GETTIN WET AROUND THE RING AROUND YOUR COLLAR
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Join Date: Feb 2007
Posts: 2,277
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Whew, nice dodge!  That was a close one!
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