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Old 06-28-2006
 
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Canada Alex06
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Default A little question about mods...

I've got a question which I think alot of people are interested in an answer...
Some "mods" and customs which can't run on Windows XP (ex: the SC custom units from http://www.infoceptor.net) due to the fact that Cwad launchers and Secwads only run on older versions of windows (eg 95 and 98). I wanna know why they don't run on Windows NT, 2000, or XP? And more importantly, if they WILL RUN on Windows Vista correctly, since it's been said that Windows 95 and 98 applications that didn't run on XP would work on Windows Vista, that the problem that caused them not to run is fixed. What was the problem, and do these mods really run again, now, on Vista?
 
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Old 06-29-2006
 
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Hong Kong DoomGaze
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I thougt it was because they couldn't run on updated patches or something. On the other hand, I'm too lazy to even try running any mods that still rely on Stargraft to initiate them.
 
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