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Old 10-21-2008
 
#49
United States SuperKiller
Cute Small Killer
Join Date: Jun 2006
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this thread is getting jacked up~ It's about blizzcon questions, not macro.

but just fyi, I don't consider sc1 macro to be tedious or busy work. I'm not sure who could enjoy SC1 if they thought that way, since a large part of the game is busywork.

Quote:
If a computer can do it 100% as well as the best possible human without writing complex learning heuristics and such, then it's busywork.
auto-building units should be implemented then, so you won't have to worry about doing it yourself. you'll only have to worry about the important, non-tedious part of building units, such as when to stop and when to change what unit is being made. I wouldn't like it, but based on the logic of tedium, it makes perfect sense. why should the timing of using your warpgate be important? isn't it just tedious?

this subject needs a different thread on it. It needs to stop stealing this one.
 
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