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Search: Posts Made By: mr. peasant
Forum: StarCraft Discussion 02-17-2009
Replies: 106
Views: 6,473
Posted By mr. peasant
Re: Protoss reproduction

About as often as being a jackass is (aside from starting a row, obviously). ;)
Forum: StarCraft Discussion 02-10-2009
Replies: 46
Views: 4,018
Posted By mr. peasant
Re: Mr Jack has been busy

And that's exactly in opposition to Blizzard's aim. Their intention is to make unit types visually distinctive from one another, even if from the same race. Hence, the features being highlighted in a...
Forum: StarCraft Discussion 02-10-2009
Replies: 46
Views: 4,018
Posted By mr. peasant
Re: Mr Jack has been busy

There's no doubt that the artwork looks good. However, as the recent polishing has shown, it's the the textures and poly count that limits model quality and not the design art itself (except for...
Forum: StarCraft Discussion 02-10-2009
Replies: 106
Views: 6,473
Posted By mr. peasant
Re: Protoss reproduction

Isn't it obvious? A Kakaru brings the newborn Protoss to new Protoss parents... :D
Forum: StarCraft Discussion 02-09-2009
Replies: 92
Views: 5,189
Posted By mr. peasant
Re: Battlecruiser and Medic portrait

Not true. The images linked are secondhand. When they first surfaced, the portraits were being hosted on an image hosting website (can't remember which) and so were not officially released by...
Forum: StarCraft Discussion 02-07-2009
Replies: 20
Views: 1,280
Posted By mr. peasant
Re: slight Observer and Medivac info

Which is entirely the point. By being placed further back from the frontline, possibly on higher ground, it would be more difficult to target the Medivacs.




It would only be easier to kill...
Forum: StarCraft Discussion 02-06-2009
Replies: 92
Views: 5,189
Posted By mr. peasant
Re: Battlecruiser and Medic portrait

Actually, he's always had the prosthetic eye. In fact, the rendered portrait is pretty faithful to the concept art. The only major differences are that he's lost his pipe, his earpiece has been...
Forum: StarCraft Discussion 02-06-2009
Replies: 92
Views: 5,189
Posted By mr. peasant
Re: Battlecruiser and Medic portrait

Nice find, mate.


http://img264.imageshack.us/img264/1135/29363052263d1222aa52our6.jpg
Definitely agree that this guy will be the portrait for the Battlecruiser. At least, it ought to be.

...
Forum: StarCraft Discussion 02-04-2009
Replies: 33
Views: 1,735
Posted By mr. peasant
As warrior6 linked, the Final Protocol was a drug...

As warrior6 linked, the Final Protocol was a drug administered to dying Marines. This sounds to me like either a euphemism for euthanasia or a painkiller cocktail to ease the dying process.
Forum: StarCraft Discussion 02-02-2009
Replies: 36
Views: 1,848
Posted By mr. peasant
I think it'd be better to make the co-op campaign...

I think it'd be better to make the co-op campaign as a bonus campaign rather than try and stuff all your eggs into one basket. Firstly, it would be save Blizzard from having to justify the presence...
Forum: StarCraft Discussion 02-01-2009
Replies: 36
Views: 1,848
Posted By mr. peasant
Actually, I disagree. I think most well designed...

Actually, I disagree. I think most well designed co-op campaigns are specifically designed with co-operation in mind (so as to utilize and actually take advantage of player interaction) with options...
Forum: StarCraft Discussion 02-01-2009
Replies: 36
Views: 1,848
Posted By mr. peasant
The issue I have with co-op campaigns is that its...

The issue I have with co-op campaigns is that its interactivity often becomes a major factor of how fun the game is. Hence, those who don't want to or can't (e.g. lack friends, etc) will lack the...
Forum: StarCraft Discussion 01-31-2009
Replies: 95
Views: 5,745
Posted By mr. peasant
I think it's meant for Agria...

I think it's meant for Agria (http://starcraft.wikia.com/wiki/Agria), which is a farming colony that appears in the Terran campaign.
Forum: StarCraft Discussion 01-31-2009
Replies: 8
Views: 654
Posted By mr. peasant
No, it shouldn't. It's supposed to be invisible,...

No, it shouldn't. It's supposed to be invisible, remember? ;)
Forum: StarCraft Discussion 01-29-2009
Replies: 18
Views: 895
Posted By mr. peasant
Hence why I'm more in favor of a fix-a-unit...

Hence why I'm more in favor of a fix-a-unit competition instead since Blizzard is still at the stage of tweaking units, both statistically and graphically. Plus, in relation to Gradius' comment, it's...
Forum: StarCraft Discussion 01-29-2009
Replies: 95
Views: 5,745
Posted By mr. peasant
Are you sure? From what I can see, the head is...

Are you sure? From what I can see, the head is tiny. :confused:

http://www.starcraftwire.net/gallery/showphoto.php?photo=1213

If you're referring to the part with all the spikes, I think that's...
Forum: StarCraft Discussion 01-29-2009
Replies: 18
Views: 1,217
Posted By mr. peasant
What about the Mutalisk's bounce attack? When...

What about the Mutalisk's bounce attack? When attacking a closely packed group of enemies, it's hard to predict which ones will be hit. But they wouldn't get rid of that, surely?
Forum: StarCraft Discussion 01-28-2009
Replies: 16
Views: 1,022
Posted By mr. peasant
Firstly, do we know if the base was purposefully...

Firstly, do we know if the base was purposefully built around the Uraj crystal or if it was just a coincidence that they recovered one at said outpost? Regardless, as you pointed out, they had to...
Forum: StarCraft Discussion 01-28-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Here's a request to the mods... I'm...

Here's a request to the mods...

I'm wondering if it's possible to submit the titles of all the other finalists along with a link/attachment to them along with the three winning submissions. My...
Forum: StarCraft Discussion 01-28-2009
Replies: 95
Views: 5,745
Posted By mr. peasant
Just wondering... does anyone know what's all...

Just wondering... does anyone know what's all that yellowy-green stuff is that's covering those Marines?
Forum: StarCraft Discussion 01-28-2009
Replies: 18
Views: 895
Posted By mr. peasant
I think rather than a create-a-unit contest, if...

I think rather than a create-a-unit contest, if one is to be had, it should simply be one where you're only allowed to modify an existing unit. This can be stats-to-cost balance tweaking, new unit...
Forum: StarCraft Discussion 01-28-2009
Replies: 16
Views: 1,022
Posted By mr. peasant
Regarding Jotun and Mar Sara, it's worth...

Regarding Jotun and Mar Sara, it's worth mentioning that the artifacts located there were under the possession of third parties, namely the Protoss and Terrans respectively. It's entirely possible...
Forum: StarCraft Discussion 01-27-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
I may be biased here but I don't think Option 3...

I may be biased here but I don't think Option 3 was overly blatant. And look how that fared. :D
Forum: StarCraft Discussion 01-26-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Ah, I see. Fair enough. Wording is wording. So...

Ah, I see. Fair enough. Wording is wording. So for future reference, we're allowed to ignore competition guidelines as long as they more or less follow in line with the title of the competition? :D
...
Forum: StarCraft Discussion 01-26-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Well, for those against Option 1, there may be...

Well, for those against Option 1, there may be some technicalities in favor of throwing it out altogether. The following was the criteria listed on the competition announcement post...
Forum: StarCraft Discussion 01-26-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
I would rephrase that as being a very vocal...

I would rephrase that as being a very vocal portion of the community. In the internet, one person can raise more fuss than a thousand as long as said one shouts loud enough.
Forum: StarCraft Discussion 01-24-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Not to start anything but MaybenextTime raised an...

Not to start anything but MaybenextTime raised an interesting issue:



While s/he (I shall not presume gender) probably meant it as a joke, it is certainly a possibility. Is there any way of...
Forum: StarCraft Discussion 01-24-2009
Replies: 78
Views: 7,050
Posted By mr. peasant
I call this the American Idol Syndrome. People...

I call this the American Idol Syndrome. People don't vote for what's good technically. Rather, they vote for what they think they want and what's 'cool'. In this case, they're voting for whatever's...
Forum: StarCraft Discussion 01-24-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Well, then you're going to get President Sanjaya....

Well, then you're going to get President Sanjaya. Hopefully, this (http://www.youtube.com/watch?v=pdRVQ4xwwmQ) will inspire you to do your part. At least the last two minutes.
Forum: StarCraft Discussion 01-24-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
Erm... rulebook moment but are we allowed to...

Erm... rulebook moment but are we allowed to modify our suggestion halfway through? :D
No offense, but making this an AoE spell makes less sense and more artificial.

Also, I think Volcanis is...
Forum: StarCraft Discussion 01-24-2009
Replies: 71
Views: 6,220
Posted By mr. peasant
Interestingly, none of the SC2 mods have voted...

Interestingly, none of the SC2 mods have voted yet. Are you guys just waiting until it's closer to the closing date before submitting your vote so as not to influence other people's choices or are...
Forum: StarCraft Discussion 01-24-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
And how do you know this? Even if so, how do you...

And how do you know this? Even if so, how do you they haven't already been made/designed?



Regardless of the community's opinion of the quality or the eventual emergence of better designed...
Forum: StarCraft Discussion 01-24-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
I still see this mainly as busywork since most...

I still see this mainly as busywork since most games end long before the mineral nodes on the map are nearing depletion. And unless the player is specifically planning for a long, drawn out match...
Forum: StarCraft Discussion 01-23-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
However, I feel having two different methods of...

However, I feel having two different methods of increasing mineral gathering rates, especially with one being macro-heavy while the other relatively macro-free, is inviting trouble since whichever...
Forum: StarCraft Discussion 01-23-2009
Replies: 5
Views: 1,682
Posted By mr. peasant
Could you explain what you mean by 'artificial'...

Could you explain what you mean by 'artificial' and 'unintuitive'? As for its difficulty, isn't it the point to introduce a system that while easy to learn, is difficult to fully master? That way,...
Forum: StarCraft Discussion 01-23-2009
Replies: 39
Views: 2,914
Posted By mr. peasant
Regarding the spellcaster question, I think it...

Regarding the spellcaster question, I think it should've been rephrased to whether caster units without regular attacks would still receive attack animations in the editor.

Regarding the Watch...
Forum: StarCraft Discussion 01-23-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
So, what you're suggesting is that to apply this...

So, what you're suggesting is that to apply this mechanic might mean Blizzard's yellow mineral idea gets the boot?

As for the rest of it, I did read the Word document. However, what I'm saying is...
Forum: StarCraft Discussion 01-23-2009
Replies: 20
Views: 4,968
Posted By mr. peasant
I will agree that having race-specific solutions...

I will agree that having race-specific solutions to the 'lack of macro' problem is certainly fun and interesting. However, one must remember that doing so may introduce racial imbalances which would...
Forum: StarCraft Discussion 01-23-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
Ah, but what then stops this from becoming...

Ah, but what then stops this from becoming mindless busywork? Perhaps I'm missing something here but why would the player ever not want to use Strip Mining other than for slower mineral depletion?...
Forum: StarCraft Discussion 01-22-2009
Replies: 40
Views: 4,907
Posted By mr. peasant
Hmm... interesting proposition. Though, I must...

Hmm... interesting proposition. Though, I must ask how detrimental it would be to just leave workers in Strip Mining Mode even once it descends into Wasteful mode. Sure, mining efficiency may be...
Forum: StarCraft Discussion 01-22-2009
Replies: 5
Views: 1,682
Posted By mr. peasant
Well, the first challenge would be to figure out...

Well, the first challenge would be to figure out what's the optimal pattern and at what time that best suits you. See, what's optimal for a player at any one point depends heavily on the amount of...
Forum: StarCraft Discussion 01-22-2009
Replies: 70
Views: 2,630
Posted By mr. peasant
But then, whose fault is that? As far as...

But then, whose fault is that? As far as implementation is concerned, the attack pattern isn't random but is instead predictable. Is it the game's fault that the player can't identify the next...
Forum: StarCraft Discussion 01-20-2009
Replies: 70
Views: 2,630
Posted By mr. peasant
I think rather than amping the Colossus, I think...

I think rather than amping the Colossus, I think Blizzard should leave its current stats and instead lower its cost, so as to increase producability. This way, the Colossus will be less of an 'all or...
Forum: StarCraft Discussion 01-17-2009
Replies: 53
Views: 2,198
Posted By mr. peasant
I may be wrong but isn't the Thor meant to be the...

I may be wrong but isn't the Thor meant to be the anti-light-air-unit unit for the Terrans? Their splash damage would be ideal against swarms of weaker air units while their long range could...
Forum: StarCraft Discussion 01-17-2009
Replies: 110
Views: 5,254
Posted By mr. peasant
But control is relative to scale. While the...

But control is relative to scale. While the Protoss may have better psionic control, he has a lot more psi to control. So, in absolute terms, Nova would be able to control and notice smaller changes...
Forum: StarCraft Discussion 01-17-2009
Replies: 110
Views: 5,254
Posted By mr. peasant
I think the whole Nova, Khastiana, High Templar...

I think the whole Nova, Khastiana, High Templar (etc) issue of who's more powerful is pretty straightforward. The Protoss are, as a race, more psionically powerful than Nova. However, by virtue of...
Forum: StarCraft Discussion 01-12-2009
Replies: 65
Views: 2,759
Posted By mr. peasant
I think it's almost a given that new units will...

I think it's almost a given that new units will be included in the expansion's multiplayer. However, what I wonder is whether these new units would have been previously featured as campaign...
Forum: StarCraft Discussion 01-10-2009
Replies: 22
Views: 1,121
Posted By mr. peasant
I think replacing the Lurker with an anti-Lurker...

I think replacing the Lurker with an anti-Lurker would be the perfect way to achieve this. By this, I mean give the Zerg a unit that can only move around while burrowed but has to climb to the...
Forum: StarCraft Discussion 01-10-2009
Replies: 22
Views: 768
Posted By mr. peasant
I think rather than trying to force an FPS into...

I think rather than trying to force an FPS into the RTS engine, I think it'd work better if Blizzard made a puzzle game mission, using the Story Mode engine. It can be done and wouldn't seem too out...
Forum: StarCraft Discussion 01-10-2009
Replies: 24
Views: 1,403
Posted By mr. peasant
Regarding the Boros, perhaps this one (recolored,...

Regarding the Boros, perhaps this one (recolored, of course) could be the Boros? I suspect the Boros Tribe will be saved for the campaign, possibly as an enemy faction to explain why we haven't been...
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