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Search: Posts Made By: Jebbou
Forum: StarCraft Discussion 07-25-2007
Replies: 70
Views: 3,020
Posted By Jebbou
Re: Ghost's ability to "marine drop"

From what I've read, the Ghost has Snipe, nuke and marine drop abilities. Lockdown has not been mentioned anywhere, and I'd be surprised if the Ghost had four abilities. Nevertheless, it would make...
Forum: StarCraft Discussion 07-24-2007
Replies: 55
Views: 2,004
Posted By Jebbou
Re: SC2 Development Wisdom Haikus

You guys are so cool
Even if I hate your sig
I love your haiku
Forum: StarCraft Discussion 07-24-2007
Replies: 103
Views: 4,508
Posted By Jebbou
Re: Who thinks the bar/strip club terran building seems out of place

I'm sure blizzard will know the difference between a unit bitched about by most of the community, and a unit bitched about by 2 very active community members.
Forum: StarCraft Discussion 07-24-2007
Replies: 67
Views: 3,265
Posted By Jebbou
Re: Which Terran Unit needs a redesign most?

By the way, the reason I suggested Raven is that both the Vulture and Raven are scavenging birds.
Forum: StarCraft Discussion 07-24-2007
Replies: 67
Views: 3,265
Posted By Jebbou
Re: Which Terran Unit needs a redesign most?

While the Vulture was as pointy as a hovering Lego block, the new guy is shaped like a paper airplane. I'm not saying I hate the unit, just that I don't find that the looks fit to the Terran faction...
Forum: StarCraft Discussion 07-24-2007
Replies: 17
Views: 680
Posted By Jebbou
Re: Terran Unit Ideas

Considering what we've seen so far, the Cobra seems like the first Factory unit, whereas the Viking and Siege Tank are made available with the Tech Lab add-on. Considering it's the first vehicle...
Forum: StarCraft Discussion 07-24-2007
Replies: 67
Views: 3,265
Posted By Jebbou
Re: Which Terran Unit needs a redesign most?

I would have voted for both Cobra and Banshee. While I feel the Banshee only slightly unoriginal, the Cobra seems just out-of-place and not very terran-ish. It needs a more bulky look, with the...
Forum: StarCraft Discussion 07-24-2007
Replies: 103
Views: 4,508
Posted By Jebbou
Re: Who thinks the bar/strip club terran building seems out of place

Here's a screenshot with Vespene refinery:
http://img512.imageshack.us/my.php?image=screenshot10sw8.jpg

It might not be the best screenshot to compare, but I think even while partly hidden from...
Forum: StarCraft Discussion 07-24-2007
Replies: 103
Views: 4,508
Posted By Jebbou
Re: Who thinks the bar/strip club terran building seems out of place

I would assume that the Reapers are rendered available through the new Barracks add-on, and Ghosts with a combination of that add-on + any advanced tech building (Science Facility or whatever...
Forum: StarCraft Discussion 07-24-2007
Replies: 16
Views: 733
Posted By Jebbou
Re: Terran Marines and Terran Medics in Starcraft 2

I would go with option three:
3. Cheap cannon fodder - no Medics for them, let Stimpack be a kind of suicide, + 15 HP is damn enough

Gone the medics with the UED fleet. No only the marines used...
Forum: StarCraft Discussion 07-23-2007
Replies: 21
Views: 816
Posted By Jebbou
Re: Planetary Fortress

I just hope you do not need to open the door to gather mineral and vesp.
Forum: StarCraft Discussion 07-23-2007
Replies: 70
Views: 3,020
Posted By Jebbou
Re: Ghost's ability to "marine drop"

Everything you said make sense. The ghost is obviously not going to use his psi abilities to "summon" marines out of the void. I don't understand those who still believe that.
Forum: StarCraft Discussion 07-23-2007
Replies: 21
Views: 816
Posted By Jebbou
Re: Planetary Fortress

With such a name as "Planetary Fortress", I had high expectations, but I must agree that the gun on top looks rather weak. It could be that the fortress gets an increase in armor and HP, especially...
Forum: StarCraft Discussion 07-23-2007
Replies: 48
Views: 2,008
Posted By Jebbou
Re: Terran Cobra Hover Light Tank

Might be they can jump down, but not up.
Forum: StarCraft Discussion 07-23-2007
Replies: 33
Views: 1,346
Posted By Jebbou
Re: Anyone Else think reapers will get Stimpacks?

Give them Stimpack. It would be useful to take out peons faster (or whatever else). As I just pointed out in the BC thread, Marines used to stim WITHOUT medics before broodwar. They're cheap...
Forum: StarCraft Discussion 07-23-2007
Replies: 52
Views: 2,155
Posted By Jebbou
Re: Battlecruiser: :(

People used to stim their marines without medic before Broodwar came out. It don't see why this would be an issue now, especially with the life and shield upgrades. Even storyline-wise, it would...
Forum: StarCraft Discussion 07-23-2007
Replies: 65
Views: 2,790
Posted By Jebbou
Re: Is Thor transportable?

I do not think that the Thor will be transportable. It seems very suitable to support a push since it's likely to withstand a lot of punishment, provides extra artillery fire and has trouble turning...
Forum: StarCraft Discussion 07-20-2007
Replies: 140
Views: 5,916
Posted By Jebbou
Forum: StarCraft Discussion 07-20-2007
Replies: 140
Views: 5,916
Posted By Jebbou
Re: How is Blizzard Going to Balance BlackHole?

You attack with a swarm of Viking fighters, and when you see the blackhole being cast, you transform them to robot, you move out of the range, you transform back to fighter, strike again.
Forum: StarCraft Discussion 07-20-2007
Replies: 214
Views: 26,068
Posted By Jebbou
Re: New infomation about Terran released

Ah yeah, you are right, it won't likely kill an ultralisk in one shot. But the amount of damage will probably be sufficient to kill a high templar, medic, defiler or drone. Probably that a few...
Forum: StarCraft Discussion 07-20-2007
Replies: 214
Views: 26,068
Posted By Jebbou
Re: New infomation about Terran released

Although it's interesting to see how Blizzard has switched the ghost from Anti-Mechanical to Anti-Bio, I find its new abilities rather uninteresting (Even if it's going to be fun to take out...
Forum: StarCraft Discussion 07-12-2007
Replies: 162
Views: 7,209
Posted By Jebbou
Re: IGN New Screenshots Discussion Thread

Carsickness, you rule, thank you so much for posting the picture on ImageShack! :D

Throughts about the new screenshots:

#2: Soul Hunter shooting at flying units? This is going to be crazy...
Forum: StarCraft Discussion 07-11-2007
Replies: 181
Views: 3,571
Posted By Jebbou
Re: Poll-mind Control Mothership

The scale/realism/historical background isnt really necsessary, but I've noticed that Blizzard try to incorporate those elements when possible. That's unless it's technically impossible to...
Forum: StarCraft Discussion 07-11-2007
Replies: 181
Views: 3,571
Posted By Jebbou
Re: Poll-mind Control Mothership

Thank you for assuring me of this, since I was not feeling that way. Considering that Mind Control was designed to be used in an environment without expensive unique uber-unit, I would not be...
Forum: StarCraft Discussion 07-11-2007
Replies: 181
Views: 3,571
Posted By Jebbou
Re: Poll-mind Control Mothership

I think that many people who would like the MotherShip to be immune to Mind Control also share the opinion that the mothership immunities should be limited to "long term disabling abilities", such as...
Forum: StarCraft Discussion 07-11-2007
Replies: 388
Views: 18,527
Posted By Jebbou
Re: Zerg Units and Buildings Discussion

The advantage of energy over cooldown is that you can store it, and then use it many times in a row, until your energy is depleted. I guess Blizzard will implements the cooldown on abilities they...
Forum: StarCraft Discussion 07-11-2007
Replies: 388
Views: 18,527
Posted By Jebbou
Re: Zerg Units and Buildings Discussion

Will the Time Bomb really stop units from moving within its range? I though it was about stopping incoming projectiles.
Forum: StarCraft Discussion 07-11-2007
Replies: 332
Views: 15,791
Posted By Jebbou
Re: Terran Units and Buildings Discussion

If the Terran faction is to rely on Dropships for unit transportation, it could be interesting to have a defensive upgrade on them. The Physics Lab could have a new upgrade available, that would be...
Forum: StarCraft Discussion 06-21-2007
Replies: 25
Views: 1,002
Posted By Jebbou
Re: Starting Minerals

Taken from an IGN article:
"Pardo highlighted a number of bullet points for design goals in the new game, mainly speed, saying the longest a StarCraft 2 match should take is around 20 minutes."
...
Forum: StarCraft Discussion 06-21-2007
Replies: 18
Views: 604
Posted By Jebbou
Re: Building orientation is adjustable

You sure it's not the view that was rotated?
Forum: StarCraft Discussion 06-21-2007
Replies: 133
Views: 6,865
Posted By Jebbou
Forum: StarCraft Discussion 06-21-2007
Replies: 6
Views: 403
Posted By Jebbou
Re: starcraft 2 on mtv

I'm from Canada, and can see the video. The video is about Blizzard staff and executive speaking about SC2, while showing already seen video clips in the background. Nothing new, as Ozymandias...
Forum: StarCraft Discussion 06-20-2007
Replies: 68
Views: 2,063
Posted By Jebbou
Re: Regarding the Mothership principle..

Balance is a very important issue in SC, which is why the MS might have some immunities. It's all fair to lose a Carrier to a lockdown when you still have three or four others, but you've got only...
Forum: StarCraft Discussion 06-20-2007
Replies: 68
Views: 2,063
Posted By Jebbou
Re: Regarding the Mothership principle..

If it were that easy to disable a Mothership, nobody would ever care to make one. Why waste a shitload of cash and gas on a unit that a 25/75 unit can disable.
Forum: StarCraft Discussion 06-20-2007
Replies: 68
Views: 2,063
Posted By Jebbou
Re: Regarding the Mothership principle..

We have no idea about the new Terran and Zerg units, nor about their special powers. We also do not know what powers are going to be effective against the Mothership . In the end, I'm assuming...
Forum: StarCraft Discussion 06-20-2007
Replies: 68
Views: 2,063
Posted By Jebbou
Re: Regarding the Mothership principle..

I think the mothership will play more a support role than a frontline role because of his cost, and because a concentration of proper counter units (already mentionned) will be able to take the...
Forum: StarCraft Discussion 06-20-2007
Replies: 38
Views: 1,505
Posted By Jebbou
Re: Stupid SC2 Concepts

Nice one The Shelf, I edited my post to be more accurate. Thanks for pointing that out. I guess they could also be used to raid enemy Terran expensions without being bothered by Spider Mines along...
Forum: StarCraft Discussion 06-20-2007
Replies: 38
Views: 1,505
Posted By Jebbou
Re: Stupid SC2 Concepts

Hey everybody,

Since many things have been said about the Soul Hunter, I've decided to make a short summary. I hope to reduce redundancy and time spent by writing useless posts about thing...
Forum: StarCraft Discussion 06-19-2007
Replies: 304
Views: 25,866
Posted By Jebbou
Re: A Karune Compendium

Although, Karune confirmed that the "unit" is an add-on, he never confirmed it was a barracks add-on. I've read in other treads that people suspected that it's actually a physic lab that remained...
Forum: StarCraft Discussion 06-19-2007
Replies: 332
Views: 15,791
Posted By Jebbou
Re: Terran Units and Buildings Discussion

About the supply depot: If they have not shown something as basic as that, they might have something planned for it. Just a thought.

Jeb
Forum: StarCraft Discussion 06-19-2007
Replies: 54
Views: 2,722
Posted By Jebbou
Re: Hoping Terrans don't get hosed again...

Dude,

I think one of the most interesting improvement that Blizzard introduced in Starcraft is that they created three unique races with each their strength and weakness, and ways of play....
Forum: StarCraft Discussion 06-18-2007
Replies: 52
Views: 2,137
Posted By Jebbou
Re: Protoss new units POLL

Do you mean they should rename it the "Soulmate hunter"?
Forum: StarCraft Discussion 06-18-2007
Replies: 27
Views: 820
Posted By Jebbou
Re: Twighlight Archon Speculation?

You might be right about that, I did not notice the marines shooting at it. I have not the movie in front of me right now, but I remember seeing their shields activate at some point (It could be...
Forum: StarCraft Discussion 06-18-2007
Replies: 27
Views: 820
Posted By Jebbou
Re: Twighlight Archon Speculation?

Agree with that.

EDIT: I would be surprised that it get different powers according to merge. It would be difficult/annoying to micro a group of many units that are actually the same, but...
Forum: StarCraft Discussion 06-18-2007
Replies: 27
Views: 820
Posted By Jebbou
Re: Twighlight Archon Speculation?

That's written in the PCGamer scans, and we can see the shield being bypassed by Battlecruiser's lasers in the last part of the PCGamer video.
Forum: StarCraft Discussion 06-18-2007
Replies: 27
Views: 820
Posted By Jebbou
Re: Twighlight Archon Speculation?

Guys,

Considering that they will be giving out keys for the Beta at Blizzcon (in August), and considering the marketing effort placed on the currently announced content, it would be surprising...
Forum: StarCraft Discussion 06-18-2007
Replies: 27
Views: 820
Posted By Jebbou
Re: Twighlight Archon Speculation?

It's also interesting to notice that, in the same video, the Tempest anti-ground shield finally wears out after taking a certain amount of damage (the one on the right, being shot at by the turret). ...
Forum: StarCraft Discussion 06-14-2007
Replies: 232
Views: 13,174
Posted By Jebbou
Re: PVT Im getting Slautered

Hi there,

Could you please at least say what you know you do wrong, and what you think you do right? Why did you choose that specific Build Order? Most obvious is the amount of probe, which is...
Forum: StarCraft Discussion 06-14-2007
Replies: 429
Views: 29,050
Posted By Jebbou
Re: NEW Leaked SC2 Video (PC Gamer) - New Protoss Units! - Now IN HD!

It does look like crystals, and there's a vespene geyser next to it.
Forum: StarCraft Discussion 06-13-2007
Replies: 7
Views: 442
Posted By Jebbou
Re: Starcraft Dictionary

Also, the Warboards forum does have a Sticky thread with more recent terms like "FFing" and the such. I just started playing after a long break, and I was looking for up-to-date strategic advice...
Showing results 1 to 50 of 53

 
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