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Search: Posts Made By: Fedaykin
Forum: StarCraft Discussion 09-01-2006
Replies: 16
Views: 912
Posted By Fedaykin
1. It was the newest topic at this board. 2. I...

1. It was the newest topic at this board.
2. I had to tell what I didd because the previous posters gave a solution but did not tell him what was his mistake. Therefore he got just help for what he...
Forum: StarCraft Discussion 08-31-2006
Replies: 16
Views: 912
Posted By Fedaykin
For the release you can uncomment them, but while...

For the release you can uncomment them, but while doing maps I recommend commenting every map. Making the comments and deleting for release takes less time than doing it without comments.

It does...
Forum: StarCraft Discussion 08-31-2006
Replies: 11
Views: 514
Posted By Fedaykin
I did not test but my experience with the game...

I did not test but my experience with the game also says that ensnare slows down the attack rate.
But how you come that it differs from unit type?

And how you want to test it, your example with...
Forum: StarCraft Discussion 08-31-2006
Replies: 16
Views: 912
Posted By Fedaykin
I also had a look on your ingame triggers, and I...

I also had a look on your ingame triggers, and I have to say always comment triggers.
Much more easy to check them later on.
Forum: StarCraft Discussion 08-31-2006
Replies: 16
Views: 912
Posted By Fedaykin
Your problem is the AI of Starcraft, because...

Your problem is the AI of Starcraft, because player 8 is a AI controlled player he does what he wants.

And at his AI he does not see a need to just keep the unit in this transporter.

As...
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