Leuthesius
03-23-2006, 06:56 AM
This build is pure pvm, and will not work well with duelling.
(I'm burning time, since I can't go to work early today)
Skills:
Dragon Talon 1 (22)
Dragon Claw 1 (22)
FoF 6 (27)
TS 6 (27)
CoT 6 (27)
BoI 6 (27)
CS 1 (22)
PS 14 (35)
Total 50 Martial Arts (188)
CM 20 (34)
BoS 1 (15)
Fade 1 (15)
Claw Block 14 (28)
Venom 12 (26)
Total 44 Shadow Disc (114)
Fire Blast 1 (13)
Blade Sentinal 1 (13)
Wake of Fire 1 (13)
Blade Fury 1 (13)
Blade Shield 16 (28)
Total 15 Traps (81)
Gear:
Anni (+1) (10-20 res all)
Assassin-Torch (+3) (10-20 res all)
MA GC's (+5 MA)
Bartucs (+2, +1 MA) Eth Zod'd
Bartucs (+2 +1 MA) Eth Zod'd
Fort (25-30 res all)
Raven Spiral (15 res all)
BK (+1)
Shadow Dancers (+2 Shad)
Rare Gloves (+2 MA, 20%ias)
Maras (+2) (20-30 res all)
Kiras Guardian (50-85 res all)
Verdungos
Switch: Spirit/CTA
+All Skills: 6 + BO = Max 12
Skill+'s
MA: +21
Shad: +14
Traps: +12
Resistances:
Minimum possible = 160 All
No crushing blow, since this is elementally based. Getting an infinity for the merc would of course drastically improve the damage. And since this is a kicker, with a little bit of gear change, you could probably uber-trist with it. Although, I've probably got the best damned ubertrist char for you. Soon to come.
So, you'll have fire, light, cold, physical, and poison dmg available.
:O
http://diablo2.ingame.de/spiel/skills/calc/index.php?lang=en&char=assa&diff=2&set=6,15,8,6,6,0,4,0,6,0,0,0,1,0,6,0,0,0,6,0,0,0,1 4,0,20,0,0,0,1,0,14,0,0,0,1,0,0,0,0,0,10,0,0,0,1,0 ,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,16,0
(I'm burning time, since I can't go to work early today)
Skills:
Dragon Talon 1 (22)
Dragon Claw 1 (22)
FoF 6 (27)
TS 6 (27)
CoT 6 (27)
BoI 6 (27)
CS 1 (22)
PS 14 (35)
Total 50 Martial Arts (188)
CM 20 (34)
BoS 1 (15)
Fade 1 (15)
Claw Block 14 (28)
Venom 12 (26)
Total 44 Shadow Disc (114)
Fire Blast 1 (13)
Blade Sentinal 1 (13)
Wake of Fire 1 (13)
Blade Fury 1 (13)
Blade Shield 16 (28)
Total 15 Traps (81)
Gear:
Anni (+1) (10-20 res all)
Assassin-Torch (+3) (10-20 res all)
MA GC's (+5 MA)
Bartucs (+2, +1 MA) Eth Zod'd
Bartucs (+2 +1 MA) Eth Zod'd
Fort (25-30 res all)
Raven Spiral (15 res all)
BK (+1)
Shadow Dancers (+2 Shad)
Rare Gloves (+2 MA, 20%ias)
Maras (+2) (20-30 res all)
Kiras Guardian (50-85 res all)
Verdungos
Switch: Spirit/CTA
+All Skills: 6 + BO = Max 12
Skill+'s
MA: +21
Shad: +14
Traps: +12
Resistances:
Minimum possible = 160 All
No crushing blow, since this is elementally based. Getting an infinity for the merc would of course drastically improve the damage. And since this is a kicker, with a little bit of gear change, you could probably uber-trist with it. Although, I've probably got the best damned ubertrist char for you. Soon to come.
So, you'll have fire, light, cold, physical, and poison dmg available.
:O
http://diablo2.ingame.de/spiel/skills/calc/index.php?lang=en&char=assa&diff=2&set=6,15,8,6,6,0,4,0,6,0,0,0,1,0,6,0,0,0,6,0,0,0,1 4,0,20,0,0,0,1,0,14,0,0,0,1,0,0,0,0,0,10,0,0,0,1,0 ,0,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,16,0